Not to spoil is the minimum respect for the secret room game [grimace] plot: the tension and stimulation around the loop are extremely logical, the clues are reasonable, and the unexpected reason is interesting and interesting. [Fireworks] scene: the area is small but the organ is rushing, and the atmosphere is particularly substituting. [Sakura] Features: There are not many plot-type secret rooms, I like this very much. [Service Bell] Service: The time setting is slightly compact, but let us enter the venue in advance, so it is barely enough, and the prompt is more timely, all when we need help.
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Not to spoil is the minimum respect for the secret room game [grimace] plot: the tension and stimulation around the loop are extremely logical, the clues are reasonable, and the unexpected reason is interesting and interesting. [Fireworks] scene: the area is small but the organ is rushing, and the atmosphere is particularly substituting. [Sakura] Features: There are not many plot-type secret rooms, I like this very much. [Service Bell] Service: The time setting is slightly compact, but let us enter the venue in advance, so it is barely enough, and the prompt is more timely, all when we need help.
Played the two themes of room Omega and Temple Prison, very good. Temple Prison is difficult and belongs to five stars. The personnel need to enter in three broadcasts. It is recommended that about 6 people come together, because the sub-organs are more scattered, and it is not easy to unlock, and escape the opportunity 5[%]! We used several prompts to complete 70[%]. Later, the service staff also felt dizzy after explaining, not very understanding. The room Omega wants to be much easier. 4 people will be very easy to play, and secret tips will be found in the middle! Experience three-dimensional space, the intersection of time! We came out in 50 minutes, and the meaning is still not enough. ~
The room escape is still very interesting, and now you are playing with a blank mind, just fear or desperately trying to solve the puzzle, first escape this dangerous situation. But if the merchant gave you the video afterwards, you will feel that you are particularly interesting, especially awkward, how can you be so small, how can you not be bold and careful? But when you go to play another secret room next time, you continue to be timid
Friends always go, from the outside it looks like a prison gate, the hall is put on a corner, the atmosphere is very good.
Played the two secret rooms of the Mystery House, I feel that the unlocking organ is still good, brainstorming, and design.